SWF2SVG.SF.NETで開発されていたSWF2SVGの ソースコードがどこかに散らばっているようなので、アーカイブとMakefileのみ作成しました。 FlashとSVGのストロークの方法が違うので、直の変換は無理なので、あまり大きな期待はしないほうが いいかもしれません。(参考文献)
ベクターのまま変換したい時は、swftoolsのgit版にgfx2gfxというのがあるので、それを 使ってpdf経由で変換できると思います。ex. gfx2gfx flash.swf -o flash.pdf
If you were a Unix programmer you either programmed in C or shell. And there
really wasn't much in between. There were these little languages that we used
on top of shell, but that was the big divide. The big revelation that hatched
Perl, as it were, was that this opened up into a two-dimensional space. And C
was good at something I like to call manipulexity, that is the manipulation of
complex things. While shell was good at something else which I call
whipuptitude, the aptitude for whipping things up.
So Perl was hatched. As a small egg. That was Perl 1. And it was designed from
the very beginning to evolve. The fact that we put sigils in front of the
variables meant that the namespaces were protected from new keywords. And that
was intentional, so we could evolve the language fairly rapidly without
impacting.
And it evolved... And it evolved... And finally we got to Perl 5. And... So...
Perhaps the Perl 6 slogan should be "All Your Paradigms Are Belong To Us".
We'll get to that.
-- Larry Wall
-- Present Continuous, Future Perfect ( http://www.perl.org.il/presentations/larry-wall-present-continuous-future-perfect/transcript.html )
I don't have many examples where the author really blew it, because I try not
to answer those questions. I figure that even if I don't, someone else will
come along and say ``Because you can't just make shit up and expect the
computer to magically know what you mean, Retardo!''. And even if nobody does
come along and say this, that's not a bad thing.
-- Mark Jason Dominus
-- "More about How to Ask a Good Question" ( http://perl.plover.com/Questions4.html )